Card e-Reader bonuses are removed in this version of the game, since the Nintendo DS cannot connect to an e-Reader+.The epilogue scene after the credits can now be skipped.(This is because the DS version uses Flash memory to store the save file, instead of SRAM or FeRAM for the GBA version.) Saving the game takes much longer now.Each slot can freely choose a game version (Team ProtoMan or Team Colonel). There are now 2 save slots instead of just 1.Transition into battles are also faster compared to the GBA version.In the GBA version, the battle transition has a harsh cut to black after the white screen, then the battle fades in. Transition into battles now smoothly makes the battle fade in from the white screen.Press Start appears faster on the title screen, due to lack of Wireless Adapter and Progress Chip Gate checks.Emotion mugshots for multiple character have been added to fit the situation.E-mails are now divided into three categories: Team, Pals and Other.A new menu was added to view the overall map of the Internet. Maps were added on the bottom screen, and they can be collected as Blue Mystery Data.They will also have animations during certain cutscenes in the story. MegaMan's Cross forms and karma also reflect on his 3D model. A 3D model of MegaMan, ProtoMan or Colonel appears on the bottom screen.Voice acting has been added for Lan, MegaMan, ProtoMan and Colonel, which can be heard during battles and in menus.International versions use a segment from THEME OF ROCKMAN EXE ~TGS2002 mix~ instead the speed is also modified a bit. In the Japanese version, the music is the Rockman EXE Stream opening Be Somewhere by Buzy. An intro video is added before the title screen.
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